Showing posts with label developer. Show all posts
Showing posts with label developer. Show all posts

Friday, August 14, 2015

"Beaver Smash" is Released!

I am over the moon with happiness now that the launch of Iron Ninja Games' pilot video game, "Beaver Smash" is officially on the iOS App Store! Our launch went as scheduled on August 13th, thanks to the hard work and tireless dedication of our founder Dave!

So if you have not seen it yet, go on over to the iOS App Store and get "Beaver Smash" for free to play! For the direct link to the App Store click: HERE! :D

I was very fortunate to travel to Iron Ninja Games headquarters in Las Vegas, Nevada for "Beaver Smash"'s Launch Event! It was so nice to meet the rest of the team face-to-face, as well as the many great friends and colleagues whose support and insight were so vital to our success! It was such an honor to be able to celebrate all of our hard work with such fun, and with some of the most wonderful people from the video game industry!



Pictured below are my musings from my Instagram during my seven hour flight delay in which all I did was play Beaver Smash, doodle, have too much coffee, and listen to a lot of really good jams.

And don't forget to keep up on our work at Iron Ninja Games' Development Blog ! We will have the game released for Android devices soon! If you would like to be a Beta Tester for the Android version, please message through Beaver Smash's Facebook Page.



Thursday, August 6, 2015

Video Game iOS Release: "Beaver Smash"!

Yay!!! I am proud to announce that on August 13th,  Iron Ninja Games​'s "Beaver Smash​" is launching for your iOS devices! I had the great opportunity to work on this game, so go on the iOS App Store and get it next week for some fun! And please, rate, review and give us your comments!

We are looking to release to Android devices in the near future too!

Click here to visit the official Facebook Page and Website
Pictures released below thanks to Iron Ninja Games
(check out that illustration work and those handsome trees!)









Tuesday, May 12, 2015

"Beaver Smash" Videogame: Illustrations

Hi! I want to share with you some more of my recent work for Iron Ninja Games. The following promotional illustrations for the iOS app stores were released by the indie game developer to their development blog! So I get to share them with you as well! To see the full article and the rest of the team's progress on our upcoming release, please visit IronNinja.com and click the development blog tab! You can follow our progress there!




Sunday, March 29, 2015

Beaver Smash: Beaver Illustrations

Hello! I want to share with you some of my recent work for Iron Ninja Games. This past week, the indie game developer released the two following promotional illustrations to their development blog! So I get to share them with you as well. To see the full article and the rest of the team's progress on our upcoming release, please visit IronNinja.com and click the development blog tab! More to come soon!



Wednesday, August 13, 2014

Iron Ninja Games Work: Beaver Costume Concepts

In addition to creating the tree game models, I have been given the wonderful opportunity to do costume concept art for the main character in Iron Ninja Games' upcoming game. If you have had the chance to look at their development blog, ironninja.com, you may have already seen these. The following drawings are a sneak peek of the fun waiting for you in the game!

The costume and variation design are my work, completed in Photoshop.  Just so you know our process, I start with a written description and a few reference pictures from the art director of the desired look. I follow with my drawings, and complete any necessary modifications in design that are requested. After that, the approved concepts are sent to our awesome character modeler and texture artist Matt for completion! 

Also, please note that the base character design of the beaver (which you can see in full 3-D form on the development site) is the original work of another artist of our Iron Ninja Games team, not myself.

If you are interested in following the game's progress, you can do so here: ironninja.com , and make sure to check out the Development Blog tab!








Saturday, August 9, 2014

Freelance Work: Tree Game Models

A couple months ago I was invited to become part of a wonderful indie game development team, Iron Ninja Games! Since then I have been doing a variety of work for a game yet to be released to iPhone, Android and iPad.

This is a set of two low poly trees, which will populate the first level of the game. They are variations of trees I created for my short film, "Boris", and have been improved and modified to the director's vision. Keeping the style intact was most important to the game's look. I have completed all of the modeling, UV unwrapping, texture painting, rigging and skinning too!

If you are interested in following the game's progress, you can do so here: ironninja.com and make sure to check out the Development Blog tab!

Programs used:  Maya LT 2015 and Photoshop CS5