Showing posts with label app. Show all posts
Showing posts with label app. Show all posts

Friday, August 14, 2015

"Beaver Smash" is Released!

I am over the moon with happiness now that the launch of Iron Ninja Games' pilot video game, "Beaver Smash" is officially on the iOS App Store! Our launch went as scheduled on August 13th, thanks to the hard work and tireless dedication of our founder Dave!

So if you have not seen it yet, go on over to the iOS App Store and get "Beaver Smash" for free to play! For the direct link to the App Store click: HERE! :D

I was very fortunate to travel to Iron Ninja Games headquarters in Las Vegas, Nevada for "Beaver Smash"'s Launch Event! It was so nice to meet the rest of the team face-to-face, as well as the many great friends and colleagues whose support and insight were so vital to our success! It was such an honor to be able to celebrate all of our hard work with such fun, and with some of the most wonderful people from the video game industry!



Pictured below are my musings from my Instagram during my seven hour flight delay in which all I did was play Beaver Smash, doodle, have too much coffee, and listen to a lot of really good jams.

And don't forget to keep up on our work at Iron Ninja Games' Development Blog ! We will have the game released for Android devices soon! If you would like to be a Beta Tester for the Android version, please message through Beaver Smash's Facebook Page.



Wednesday, August 13, 2014

Iron Ninja Games Work: Beaver Costume Concepts

In addition to creating the tree game models, I have been given the wonderful opportunity to do costume concept art for the main character in Iron Ninja Games' upcoming game. If you have had the chance to look at their development blog, ironninja.com, you may have already seen these. The following drawings are a sneak peek of the fun waiting for you in the game!

The costume and variation design are my work, completed in Photoshop.  Just so you know our process, I start with a written description and a few reference pictures from the art director of the desired look. I follow with my drawings, and complete any necessary modifications in design that are requested. After that, the approved concepts are sent to our awesome character modeler and texture artist Matt for completion! 

Also, please note that the base character design of the beaver (which you can see in full 3-D form on the development site) is the original work of another artist of our Iron Ninja Games team, not myself.

If you are interested in following the game's progress, you can do so here: ironninja.com , and make sure to check out the Development Blog tab!