Monday, October 13, 2014

Sherbet: Quick Paint

This was a fun paint! Her hair ended up reminding me of sherbet :) Painted in Corel Painter 12 which I have not worked in for quite some time. It was fun to work with their brushes again!


Thursday, August 21, 2014

Wednesday, August 13, 2014

Iron Ninja Games Work: Beaver Costume Concepts

In addition to creating the tree game models, I have been given the wonderful opportunity to do costume concept art for the main character in Iron Ninja Games' upcoming game. If you have had the chance to look at their development blog, ironninja.com, you may have already seen these. The following drawings are a sneak peek of the fun waiting for you in the game!

The costume and variation design are my work, completed in Photoshop.  Just so you know our process, I start with a written description and a few reference pictures from the art director of the desired look. I follow with my drawings, and complete any necessary modifications in design that are requested. After that, the approved concepts are sent to our awesome character modeler and texture artist Matt for completion! 

Also, please note that the base character design of the beaver (which you can see in full 3-D form on the development site) is the original work of another artist of our Iron Ninja Games team, not myself.

If you are interested in following the game's progress, you can do so here: ironninja.com , and make sure to check out the Development Blog tab!








Saturday, August 9, 2014

Freelance Work: Tree Game Models

A couple months ago I was invited to become part of a wonderful indie game development team, Iron Ninja Games! Since then I have been doing a variety of work for a game yet to be released to iPhone, Android and iPad.

This is a set of two low poly trees, which will populate the first level of the game. They are variations of trees I created for my short film, "Boris", and have been improved and modified to the director's vision. Keeping the style intact was most important to the game's look. I have completed all of the modeling, UV unwrapping, texture painting, rigging and skinning too!

If you are interested in following the game's progress, you can do so here: ironninja.com and make sure to check out the Development Blog tab!

Programs used:  Maya LT 2015 and Photoshop CS5


   

Thursday, July 31, 2014

Ravena Concept: Work In Progress

This month has gone fast! I have been hard at work on a body of freelance work I cannot release yet, so I will do an update on some of my personal work!

 This is an improved concept for my warrior girl 3D character model. I started the project as just practice to improve my modeling skills, but after completeing her basic shape, I realized I really wanted to make her into a real character. So I went to work sketching up a different look for her. I knew so little about armor design and through more sketching and researching I have came up with this! She is still a work in progress, but her design has definitely improved! So here she is as she exists now, warrior Ravena Arlan!


Thursday, June 12, 2014

Baby Dolyak: Guild Wars Fan Art

Digital doodle time! I was playing Guild Wars 2 today, and was inspired to paint this! A dolyak calf from the "Flying Dolyak" race event. So much cuteness!

Painted on my Bamboo tablet in Photoshop



            I do NOT claim any rights to Guild Wars 2 or the characters! This is fan art. Thank you!

Thursday, May 15, 2014

New Tab! Instagram

Hello there! I finally gave in and got an Instagram! I will be posting some rough sketches from my sketchbook there, and have added a button on this blog that can bring you right to it! Or click right here!