Monday, January 4, 2016

Coral Reef Study: Digital Painting

Starting off 2016 right with more consistent artwork! I painted this quick study while watching Disney & Pixar's "Finding Nemo" last night.

My goal doing the painting familiarize myself with some of the shapes and colors of a coral reef. I planned this exercise as a very fun and informal introduction to coral biology, as I am looking forward to a more in-depth project collaborating with a microbiologist in the field!

Please Follow me & Heart artwork on My Instagram
Painted on my Wacom Cintiq Companion, with Adobe Photoshop CC

Blog Update: Wednesdays are now Art Days!

Welcome 2016!

It is a new year, which means wonderful new beginnings, and a lot of new year resolutions!
This blog will now have.......

A New Art Post Every Wednesday!

So keep an eye out for new, and more consistent art postings. To catch everyone up on what work I have been busy with, I will start by posting a digital painting piece today! And as always, please feel free to leave comments here or on my Facebook page.

Thank you, and my best wishes for everyone for 2016!

Friday, August 14, 2015

"Beaver Smash" is Released!

I am over the moon with happiness now that the launch of Iron Ninja Games' pilot video game, "Beaver Smash" is officially on the iOS App Store! Our launch went as scheduled on August 13th, thanks to the hard work and tireless dedication of our founder Dave!

So if you have not seen it yet, go on over to the iOS App Store and get "Beaver Smash" for free to play! For the direct link to the App Store click: HERE! :D

I was very fortunate to travel to Iron Ninja Games headquarters in Las Vegas, Nevada for "Beaver Smash"'s Launch Event! It was so nice to meet the rest of the team face-to-face, as well as the many great friends and colleagues whose support and insight were so vital to our success! It was such an honor to be able to celebrate all of our hard work with such fun, and with some of the most wonderful people from the video game industry!



Pictured below are my musings from my Instagram during my seven hour flight delay in which all I did was play Beaver Smash, doodle, have too much coffee, and listen to a lot of really good jams.

And don't forget to keep up on our work at Iron Ninja Games' Development Blog ! We will have the game released for Android devices soon! If you would like to be a Beta Tester for the Android version, please message through Beaver Smash's Facebook Page.



Thursday, August 6, 2015

Video Game iOS Release: "Beaver Smash"!

Yay!!! I am proud to announce that on August 13th,  Iron Ninja Games​'s "Beaver Smash​" is launching for your iOS devices! I had the great opportunity to work on this game, so go on the iOS App Store and get it next week for some fun! And please, rate, review and give us your comments!

We are looking to release to Android devices in the near future too!

Click here to visit the official Facebook Page and Website
Pictures released below thanks to Iron Ninja Games
(check out that illustration work and those handsome trees!)









Friday, July 31, 2015

Sick Bear: Digital Sketch

Presenting.......a portrait of me in the morning! Been so lame and sick lately; but on one of my more energetic days I couldn't help but doodle how I imagine myself to look.


Thursday, July 16, 2015

Saturday, July 4, 2015

Video Game Work: Another Tree Model

I have been behind in posting my work for Iron Ninja Games! A wonderful indie game development team, they are at work on their pilot game, Beaver Smash! It will be released to iPhone, Android and iPad.

This is a set of two low poly trees, which will populate a number of the levels in the game. I took a concept to design, and have completed all of the modeling, UV unwrapping, texture painting, rigging and skinning too!

If you are interested in following the game's progress, you can do so here: ironninja.com and make sure to check out the Development Blog tab!

Thanks to Iron Ninja Games for the release of this image
Programs used:  Maya LT 2015 and Photoshop