Showing posts with label tree. Show all posts
Showing posts with label tree. Show all posts

Wednesday, March 2, 2016

Copic Marker Experiments: An Art-Wednesday

I still consider myself to be new to Copic markers. I have been playing around with them and have been so pleasantly surprised at how easy they are to just pick up and fall in love with! These markers do a lovely job of building up color and give great edges with their flexible, brush-like tip.

I am still getting used to them for sure, but I wanted to share with you some of my sketches as I have been playing around with them.

For the rose study, I did do a preliminary sketch lightly in pencil. To create the other plant, tree and coral pieces, I let myself just start right off with the marker. These flora studies were all done in my small sketchbook. If you are dying to add a bit of color to your sketches, try these!


https://www.instagram.com/p/BCY0kzVjZJM/?taken-by=briannaleahyart
Rose Study:  Sketched from a live potted rose

   
Plant & Coral Studies:  Half sketched from live plants & photographs, half from scientific illustrations

Tree:  Just doodling & playing with shapes here

Saturday, August 9, 2014

Freelance Work: Tree Game Models

A couple months ago I was invited to become part of a wonderful indie game development team, Iron Ninja Games! Since then I have been doing a variety of work for a game yet to be released to iPhone, Android and iPad.

This is a set of two low poly trees, which will populate the first level of the game. They are variations of trees I created for my short film, "Boris", and have been improved and modified to the director's vision. Keeping the style intact was most important to the game's look. I have completed all of the modeling, UV unwrapping, texture painting, rigging and skinning too!

If you are interested in following the game's progress, you can do so here: ironninja.com and make sure to check out the Development Blog tab!

Programs used:  Maya LT 2015 and Photoshop CS5