Showing posts with label Maya 2013. Show all posts
Showing posts with label Maya 2013. Show all posts

Tuesday, June 11, 2013

Piggy! A Boar Character Model

This is a work in progress! It is a character I have modeled for a friend's animated short film "Dusters". The character concept and much of the design was done by Zack Aller. I did all the modeling including blend shapes! The model shown below is the working model I rigged and skinned for use in his film.

The boar is the first quadruped I have modeled so I got to encounter some interesting problems, like hot to best organize the flow of geometry for the legs. I found it especially difficult to find the best way to organize the hind area for the best movement of the legs. So those areas will really need more work I am sure! But I wanted to post my progress so far. Below is a video turn-around of the model, and some silly screenshots showing the blends I've got working at this point.


























Sunday, January 6, 2013

BORIS: My student short-film!

Here it is! Finally! After two super crazy semesters and one very busy summer worth of work, it's done! When making my short-film "Boris', the goal was not to produce polished/finished animation, but to become a one-woman studio and learn all the processes of animated film making. I am happy to say that I learned a lot! I enjoyed making all the models and have a new-found appreciation for animators and riggers along with the rest of the film making crew. But especially animators and riggers (seemed to be the most difficult jobs for me)! It was a tough challenge, but I am thankful for the experience and hope you have a bit of fun watching! Thanks!





With special thanks to Amanda Leahy for the music, Zachary Aller for his creative input and troubleshooting, my family, and all my professors and classmates who gave great suggestions and support!




Also you can click below to see...

Character Models:  Boris Bear
                               Ranger
               
Environment Models:  Ranger House and Trees




Tuesday, January 1, 2013

Learning Mudbox: Mermaid

My first time using Mudbox! Yup this past semester I decided to use my special studies class to begin using Mudbox! I chose to learn by doing a project, in this case a character model of a mermaid. I began by researching and doing my own original mermaid design shown below. Then I started the model in Maya 2013 for the basic form and transferred it over to Mudbox 2013 where I did most of my sculpting. All of the painting was done inside the program as well using PTEX. I am still learning and getting the hang of the program, so I have much more practice ahead of me! I am looking forward to using the posing tools inside Mudbox too!





Monday, December 31, 2012

Boris Bear: Ranger Character

The second main character of my short film is the Ranger! I have below an original concept sketch, along with some renders of my model in Maya 2013. She is sporting a very simple paint job right now, so she is not totally textured. I am especially looking forward to painting the textures for her face. But here she is as she appears in my short film (which will be posted soon)! Her hat appears in the film as well.










Tuesday, September 18, 2012

Boris Bear: He exists!

Finally Boris Bear is here! All of those trees and that cabin are for this guy's film! I have included one of my character design paintings, along with Boris himself as he lives as a model in Maya 2013. At this point I am not 100% finished painting his textures, so these are just the base colors. Both the image and textures were painted in Photoshop CS5 and Corel Painter 12 on a Bamboo Tablet.